Hierarchies within niches will never cease to interest me.
My handy pocket sketchbook hasn't been abandoned. I've just stopped posting the sketches. Here's a small round-up of waiting rooms, restaurants and coffeeshops and some statistics found via 15 seconds of googling. There's a bit of a theme here, but I'm not trying to lecture anyone. It's just the stuff I see when I'm out. And I'm just as guilty of it as anyone.
More soon, mes amis.
Young adventurers, it's been too long since our last lesson and I fear that some of you have been investigating the old ruins without proper instruction. There are bad things out there, future heroes, and you need to be well armed and armored before heading into the unknown.
There are nearly as many kinds of Figurines of Wondrous Power as there are varieties of animals in the world, but fish are rather under-represented.
Carved of wood, stone, gem, what-have-you, they truly are wondrous.
The world is full of evil artifacts and ancient, cursed items. It's irresponsible parenting to send one's budding adventurers into this world without some practical knowledge.
Read up, would-be heroes, and come back from your travels alive.
Welcome to the Underdark, young adventurer. It's a treacherous place, full of dark elves, Beholders, Ilithids, and many, many more nasties.
What's an Ilithid, you ask? You're too young. For now, here's one of the deadliest of weapons and a treasure you'll rarely see above ground.
And never, ever venture into any caves alone.
Gather 'round young adventurers and learn about the perils of adventure - and the fun of reading!
Once you've learned all of your ABC's - and let's not even worry about the Elvish alphabet yet - you can return to sword practice, and lock-picking, and dragon taming.
More to come...23 more, unless we do move onto Elvish next...
Every budding adventurer - whether they're learning their ABC's or not - learns about the fabled Bag of Holding. Able to hold much, much more than meets the eye, it's a plunderer's dream come true - just don't try to hide inside it. Inter-dimensional spaces are very, very tricksy.
How does the child of a grizzled, old adventurer learn his or her ABC's? Just like any other child, except that "A" does not stand for "apple".
Always. Be. Wooing.
My home sweet home in LA, at least for a little while longer.
Stick with me as I sketch more of my fine city.
In which I begin a sketch tour of my beloved city.
"A Safe Haven in a Serpent-Riddled Sea."
The mostly uncharted Cerenerian Sea contains few safe harbors or places of relative calm but the Cenererian Sea Diner is one.
Run by a retired clipper captain & her husband, it's a regular stop on many a trader's route & a crossroads for stories, news and gossip from all four inhabited continents.
Okay, so it's not exactly a wretched hive of scum & villainy but it is someplace you'd rather your mother-in-law didn't know you knew about.
The Eastern Ocean is the largest body of water known & permanent outposts are few & far between. Crossing the Eastern is no mean feat, taking months & ships are regularly lost on even the best-known passages.
The Drowned Gorgon is either the last piece of civilized rock before oceania incognito, of the first one you see on the other side. It's a sight for sore-eyes either way - and it's not really all that seedy. No one's gone missing from the Gorgon in at least two weeks.